EP
18

Honing Your Craft (feat. Phil Coffman)

Phil Coffman has worked in almost every type of environment a designer might find themselves in. From agencies and studios to in-house at large companies, he's been a designer on a product team, and now, working from home at an online retailer with a distributed team. In this episode, we get a unique view from his perspective about working with humility, discipline and honing your craft.

50 Minutes

Honing Your Craft (feat. Phil Coffman)


Agencies, studios, in-house at a large companies, designer on a product team, and, now, working from home at an online retailer with a distributed team. Phil has worked in almost every type of environment a designer might find themselves in.

In this episode, we get a unique view from his perspective about working with humility, discipline, and honing your craft.

Show Notes

  • 00:00 Introductions
  • 01:36 Current definition of what Phil does: "Digital Designer"
  • 06:56 Who is Phil Coffman?
  • 11:30 Small studio, humble beginnings
  • 13:43 Working in-house at a large oil company
  • 18:35 Web design moonlighting
  • 19:20 Springbox: Client services at an agency, working with large brands
  • 24:15 Element: Starting a new design studio
  • 26:30 Establishing a design voice for a company and building a team
  • 31:05 Spacecraft: Merger with Element, and designing on a product team
  • 36:00 The itch to work on just one product
  • 38:45 PC Part Picker: Design lead with a distributed team
  • 42:30 Setting boundaries for working at home
  • 43:45 Working with a distributed team

Links

Our Show Notes

  1. 0:01

    Introductions

  2. 1:36

    Current definition of what Phil does: "Digital Designer"

  3. 6:56

    Who is Phil Coffman?

  4. 11:30

    Small studio, humble beginnings

  5. 13:43

    Working in-house at a large oil company

  6. 18:35

    Web design moonlighting

  7. 19:20

    Springbox: Client services at an agency, working with large brands

  8. 24:15

    Element: Starting a new design studio

  9. 26:30

    Establishing a design voice for a company and building a team

  10. 31:05

    Spacecraft: Merger with Element, and designing on a product team

  11. 36:00

    The itch to work on just one product

  12. 38:45

    PC Part Picker: Design lead with a distributed team

  13. 42:30

    Setting boundaries for working at home

  14. 43:45

    Working with a distributed team

  15. Links

    Phil on Twitter, @philcoffman
    Phil on Dribbble, dribbble.com/philcoffman
    Phi on Twitter, @apostraphi
    Rick on Twitter, @rickmesser
    PC Part Picker